Posts tagged as make

Try not. Do, or do not.

2015-05-06 by Mike Shal, tagged as clobber, make, mozilla, try

Despite the existence of hg.mozilla.org/try, I sometimes feel that "there is no try", or at least not a try that I would like. My concern for this post covers three main areas: how the input to try is specified, how the output (failure or success) is determined, and how long it takes to run. I'd like to look at each of these in turn and compare our current setup with an "ideal" try server.

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Clobber Builds Part 4 - Fixing Other Clobber Causes

2015-03-13 by Mike Shal, tagged as clobber, make, mozilla, tup

In Clobber Builds Part 3, we looked at how changing the build configuration can result in broken builds, even if dependencies are perfect. Here we'll look into addressing these issues in the build system.

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Build System Partial Updates

2014-09-10 by Mike Shal, tagged as make, mozilla, tup

There is a fairly long dev-platform thread about partial updates - specifically, running './mach build <subdirectory>'. In this post, we'll compare how this is handled in make-based systems, as well as in tup.

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Moving Automation Steps in Tree

2014-07-23 by Mike Shal, tagged as make, mozilla

In bug 978211, we're looking to move the logic for the automation build steps from buildbot into mozilla-central. Essentially, we're going to convert this:

buildbot build

Into this:

mozharness build

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Clobber Builds Part 3 - Other Clobber Causes

2014-06-03 by Mike Shal, tagged as make, mozilla, tup

Part 3 in the clobber build series. Today we'll examine some of the reasons that even a build system with perfect dependencies would still need clobbering.

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Clobber Builds Part 2 - Fixing Missing Dependencies

2014-05-07 by Mike Shal, tagged as make, mozilla, tup

This is part 2 in the clobber build series. Here we'll look at how to fix the issues stemming from part 1 -- missing dependencies -- once and for all.

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Clobber Builds Part 1 - Missing Dependencies

2014-03-19 by Mike Shal, tagged as make, mozilla, tup

In this series, we're going to look at clobber builds - what they are, why they're needed, and how we can make them a thing of the past. This is part 1 of the series.

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